overview
Softwear: Adobe Illustrator, Adobe Photoshop
Timeline: Over 2 Months
Skills: Typography, Layout, Graphic Design, Production
When I started at Capcom, Resident Evil 3 was getting ready to launch and needed a lot of graphics. I created the below materials, from pre-launch graphics to post-launch graphics and sales graphics, along with testing and developing new marketing channels with Steam pages and Twitch takeovers.
Steam Franchise Sale

Landing Page on Steam

Supporting Graphics
Twitch Launch Day Takeover

Takeover image

Supporting images
Raccoon City Demo

Graphics that were placed on the PSN Store
RE Resistance

Graphics that were placed on the PSN Store
Resident evil 3 cloud version

Across several platforms
Days of Play Sale

Graphics that were placed on the PSN Store
Resistance Content update

Graphics on steam
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