overview
Softwear: Adobe Illustrator, Adobe Photoshop
Timeline: Over 2 Months
Skills: Typography, Layout, Graphic Design, Production
When I started at Capcom, Resident Evil 3 was getting ready to launch and needed a lot of graphics. I created the below materials, from pre-launch graphics to post-launch graphics and sales graphics, along with testing and developing new marketing channels with Steam pages and Twitch takeovers.
Steam Franchise Sale
Landing Page on Steam
Supporting Graphics
Twitch Launch Day Takeover
Takeover image
Supporting images
Raccoon City Demo
Graphics that were placed on the PSN Store
RE Resistance
Graphics that were placed on the PSN Store
Resident evil 3 cloud version
Across several platforms
Days of Play Sale
Graphics that were placed on the PSN Store
Resistance Content update
Graphics on steam
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