overview

Softwear: Adobe Illustrator, Adobe Photoshop

Timeline: Over 2 Months

Skills: Typography, Layout, Graphic Design, Production

When I started at Capcom, Resident Evil 3 was getting ready to launch and needed a lot of graphics. I created the below materials, from pre-launch graphics to post-launch graphics and sales graphics, along with testing and developing new marketing channels with Steam pages and Twitch takeovers.

Steam Franchise Sale

Landing Page on Steam

Supporting Graphics

Twitch Launch Day Takeover

Takeover image

Supporting images

Raccoon City Demo

Graphics that were placed on the PSN Store

RE Resistance

Graphics that were placed on the PSN Store

Resident evil 3 cloud version

Across several platforms

Days of Play Sale

Graphics that were placed on the PSN Store

Resistance Content update

Graphics on steam

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